The local crime syndicate stumbled on these dwarven ruins several years ago and immediately realized their potential as a base of operations. Despite the crumbling, mold covered walls and ancient, precarious bridges, this syndicate has set up a warehouse deep within these halls. The gang can move goods surreptitiously by using an underground stream that connects directly to a major waterway nearby and an enchanted statue guards the entryway to keep out unwanted attention from guards or rivals.
How would you use this map in your sessions? Tell me in the comments!